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Their heavies and TDs fix you from the front and their mediums tear you apart from the rear. From North spawn, if you all drive into town chasing the 2 caps there, and the red mediums head through the dunes, you get annihilated. I've copied the other side of it on Desert Sands (the one with the straight-line railway embankment running North-South) a couple of times. Plus I was able to cap a base so I cleared two missions in one game. Ended up with reasonable damage but top experience, because my spotting enabled a big chunk of the damage inflicted by my team mates. Once the Reds were fully engaged with the rest of my team I started pumping shells into them from the side and because they were so distracted I barely took any return fire. The KV-2 on our team loved having the Reds all lit up for him, as did our TDs. I was able to spot pretty well the whole red team, and since I held off shooting they didn't spot me.
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Managed it on Black Goldville and Dead Rail yesterday in a T-44, I was lucky in that the the whole enemy team went to the low flank. Very occasionally you get the chance to do something like this in a medium. at least that's how it's usually been from my experienceĮdited by Destroyer3462, 15 December 2018 - 03:20 AM. if one, two, or three tanks stay on hill and attack from there, while the rest go down, the tanks that stay usually get slaughtered, and then the remainder of the team is outnumbered. for example in Copperfield startup some tanks are usually higher on the hill and others lower down. and on some maps players do need to split up but not on others. for example td's need to find good sniping spots, not just follow other tanks into battle. they just stay in the formation they're given and proceed from there. I guess I was trying to say that some players don't think about the best thing to do. Sure, it works a treat in lower tiers to follow like sheep but you will lose more often than not higher up. Rockfield and Naval Frontier come to mind better players know the best spots to deploy, which comes from map experience. Go all in one direction higher up and you will just get pincered and shot at from all directions.īut that can still happen regardless. Teams at a higher level are required to have map/team awareness and to be able to react to stuff. 'ALL right' or 'all left' is not something you will see much as you advance. The thing is, that this dynamic kind of play is something you'll have to get used to as you go up the tiers.
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